PocketKnight

This is another project from a gamejam. This one has actually had additional work on it since the jam, and I hope to keep 
working on it. It draws inspiration from Dreamcast VMU games. Very little interactivity, the only time you interact with the game
is when your character is waiting for instructions in town. You will be able to choose where he adventures, and for how long.
Longer adventures have better rewards. 

A currently planned addition will be optional support for Pebble Smartwatch. Walking with the watch app open will accumulate points,
that will be used in the game. 

http://serotoninunderdreams.com/UnityGames/PocketKnight/Build.html

 

Bonus GameJam version screenshot:

 

Category: Game Pages